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Quake live
Quake live








#QUAKE LIVE SOFTWARE#

Patches take the form of downloadable packages, ensuring version consistency, and id Software have taken the admirable move of instituting a balancing system, in effect ensuring that the player will never be overwhelmed by superior players unless they choose to do so.ĭespite this balancing and id Software’s other attempts at accessibility, Quake Live is still a very unforgiving game. What this system does add, though, is accessibility. This is not as revolutionary as it ostensibly seems the graphics are still rendered on the client system and the web browser merely acts to show server lists and game statistics. The biggest change in Quake Live over the original Quake III is the web-browser approach, making it a poster-child of the cloud computing concept. Making few concessions to any perceived notion of realism, Quake Live eschews such notions as reloading and realistic physics and replaces them with weapons with ridiculously large magazines, jump pads scattered around the levels and the famous rocket jump. After the increasingly deliberate pace of more recent multiplayer first-person shooters, the fast-paced action of Quake Live is refreshing. It took the successful elements of the multiplayer from the previous games in the series, adapting and balancing them to produce a game which would quickly become a favourite for online gamers, LAN parties and competitive tournament gamers alike.Įven after a decade, the gameplay of Quake III stands strong in its new browser-based form. Unlike its predecessors, which included substantial single-player campaigns, Quake III was designed from the ground up as a multiplayer game. Quake Live is a browser-based version of Quake III Arena, id Software’s fast-paced, action-packed first-person shooter from 1999.

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They’ve worked on some of the earliest three-dimensional games and spearheaded hardware rendering with Quake, but with Quake Live, they return to one of their older games in order to try a new approach with new technologies. Id Software has a history of pushing the boundaries of computer game design, and working on the edge of computing and graphical rendering technology.








Quake live